DLScript for Godot Arrives

The first usable version is now available and it lets you use shared libraries as scripts. The DLScript API is a C API but C++ bindings are available. DLScript can invoke code from other libraries and GDScript functions as well. 

Integrating Steamworks and other services should be easier now. It should be possible to get significant performance boosts by moving expensive GDScripts over to DLScript. 


Source: https://godotengine.org/article/dlscript-here